Computer, Android Tutorial-All Courses

Animation Tutorials-Autodesk® 3ds® Max 2010 Software

Computer, Android Tutorial; The following tutorials introduce you to the fundamentals of character animation using 3ds
Max’s biped system. You will learn how to create and control a virtual skeleton, which will
drive the motion of your character.
Features Covered in This Section
■ Adjust your biped with Figure Mode.
■ Applying Physique.
■ Creating a walk cycle using Footsteps.
■ Creating and editing a generated walk cycle using Footsteps.
■ Setting keys in freeform mode.
■ Combining animation clips to create an animated sequence.
■ IK linking different biped limbs to objects.
■ Animating multi-legged creatures.
Biped Quickstart
Computer, Android Tutorial This tutorial introduces you to the elements of the built-in character animation
features in 3ds Max and the workflow for some of its most important features.

Autodesk Revit Architecture 2014 Fundamentals

Basic Drawing and Editing Tools
In this chapter, you learn how to use the basic drawing and editing tools that apply
to almost all types of elements. These tools also include alignment lines,
temporary dimensions, snaps, and the Properties palette. You learn how to select
elements for editing. You also learn how to move, copy, rotate, mirror, and array
This chapter contains the following topics:
General Drawing Tools
Editing Elements
Basic Modifying Tools

Android Tutorial Book

Android Programming Tutorials

Computer, Android Tutorial If you come to this book after having read its companion volumes, The
Busy Coder’s Guide to Android Development and The Busy Coder’s Guide to
Advanced Android Development, thanks for sticking with the series!
CommonsWare aims to have the most comprehensive set of Android
development resources (outside of the Open Handset Alliance itself), and
we appreciate your interest.
If you come to this book having learned about Android from other sources,
thanks for joining the CommonsWare community!

Creating Graphical User Interfaces

A user interface (UI) is a graphical display in one or more windows containing controls,
called components, that enable a user to perform interactive tasks. The user does not
have to create a script or type commands at the command line to accomplish the tasks.
Unlike coding programs to accomplish tasks, the user does not need to understand the
details of how the tasks are performed.
UI components can include menus, toolbars, push buttons, radio buttons, list boxes, and
sliders—just to name a few. UIs created using MATLAB® tools can also perform any type
of computation, read and write data files, communicate with other UIs, and display data
as tables or as plots.

Computer, Android Tutorial

Features of Flow Simulation: Flow Simulation 2011 Tutorial

Computer, Android Tutorial: This chapter contains the list of the physical and interface features of Flow Simulation as
they appear in the tutorial examples. If you need to find an example of a certain feature or
function usage, look for the desired feature in the left column and in its row you can see in
which tutorial examples this feature is used. Usually, the first entrance of the feature in the
tutorial contains the most detailed description. The tutorial examples are listed in Features
List by their respective numbers. All tutorial examples are divided in three categories:
First Steps, Intermediate and Advanced.
􀀉 In the First Steps examples you will learn the basic principles of the Flow Simulation
structure and interface.
1 First Steps – Ball Valve Design
2 – First Steps – Conjugate Heat Transfer
3 – First Steps – Porous Media
􀀉 On the Intermediate level you will learn how to solve engineering problems with Flow
Simulation, using some of the most common tasks as examples.
4 – Determination of Hydraulic Loss
5 – Cylinder Drag Coefficient
6 – Heat Exchanger Efficiency
7 – Mesh Optimization

Computer, Android Tutorial

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